For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Also, it's not that great drifting in RF2, there's only like 3 road cars, and they're not particularly well known for drifting, VS the bunch of modified purpose built drift cars you can get in AC. it's a shame you can't use them in rFACTOR 2, YOU DOLT. It has rain and wet weather, and some better graphics, but youll need a more powerful PC (relative to iRacing) to take advantage of them. Yeah, there are drift mods for rFactor one. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The conventional wisdom seems to be that rFactor 2 has better FFB (assuming you have a good DD wheel that can take advantage of the increased detail) and better modelling of tire physics. Hey boys and girls This is a group for players that playing Rfactor Project D/ ONLINEDRIFTING. Arjen you need go in rFactor 2 store via steam and buy the mod. The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. Toyota Supra-original car made by Some1 and Niels Heusinkveld for rFactor 1,so all credits to both :) Chassis flex. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. Forums > rFactor 2 > Third Party Content > Series > rFactor2 Drift Community Group Thing PACK. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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